UMTS constitutes the third generation of cellular wireless networks which aims to provide high-speed data access along with real time voice calls. Wireless data is one of the major boosters of wireless communications and one of the main motivations of the next generation standards.
In UMTS, bandwidth is a limited resource, since the available radio resources can support only a handful high data-rate user simultaneously. Multicast is an efficient method of supporting group communication as it allows the transmission of packets to multiple destinations using fewer network resources.
Multicast in UMTS
It is known that multicasting is an efficient method of supporting group communication as it allows the transmission of packets to multiple destinations using fewer network resources. Compared with multicast routing in the Internet, mobile networks such as UMTS pose a very different set of challenges for multicast.
Mobile Internet Access
RU6 works on the field of evaluating the performance of UMTS in different traffic conditions. In this research field, we examine the performance of TCP over UMTS Dedicated Channels (DCH) and the performance of TCP for High Speed Downlink Packet Access (HSDPA) transmissions.
Multimedia over UMTS
The scheme of real time streaming video is one of the newcomers in wireless data communication, raising a number of new requirements in both telecommunication and data communication systems. This scheme is applied when the user experiences real time multimedia content.
UMTS and NS-2 Network Simulator
NS-2 is a discrete event simulator targeted at networking research. RU6 uses it for the research work. NS-2 does not include the implementation of the UMTS architecture. However, in our work, we use the Eurane extension, which supports the UMTS architecture. The above proposed mechanisms are implemented in the NS-2 for the evaluation of their performance.
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